Words Learned From FFXIV – Part 2

“You may not like video games, but what I learned from them is this: no enemies in front of you means you are going the wrong way.” – Unknown

I mentioned in “Words Learned From FFXIV – Part 1“, Part 2 would come out sometime today.

To recap, the purpose of this is to show video games ARE capable of teaching or, at the very least, enhancing someone’s knowledge. There will be no, “how did you not know these already?” type of comments and responses. Don’t be that belittling asshat. I will ban you the moment I see it. I am also using going back through my Final Fantasy XIV – Luna Freia playlist on YouTube to find these words.

Now, some of the words below are words I had heard before but didn’t actually know the definitions of. As we all know, as you grow up, you hear words repeatedly to the point where you understand how they are used, so you don’t have to know the definitions to use them properly. Unlike Part 1, where most of the words were known, Part 2 has mostly words I have heard before but didn’t know the definitions of.

So, without further ado, here are the 27 words I “re-learned” going back through my FFXIV – Luna Freia, Part 2 **Spoilers** video:

  1. shipwright, n: a person who builds and launches wooden vessels or does carpentry work in connection with the building and launching of steel or iron vessels.
  2. botheration, int: (used as an exclamation indicating vexation or annoyance.)
  3. insufferable, adj: not to be endured; intolerable; unbearable.
  4. thalassocracy, n: dominion over the seas, as in exploration, trade, or colonization.
  5. profundity, n: the quality or state of being profound; depth.
  6. accost, v: to confront boldly.
  7. buxom, adj: (of a woman) full-bosomed; healthy, plump, cheerful, and lively.
  8. milksop, n: a weak or ineffectual person.
  9. strumpet, n: a prostitute or a sexually promiscuous woman (now often used facetiously).
  10. scrag, n: a lean or scrawny person or animal.
  11. scruple, n: a moral or ethical consideration or standard that acts as a restraining force or inhibits certain actions.
  12. deftly, adv: in a dexterous or nimble manner; skillfully.
  13. belligerence, n: a warlike or aggressively hostile nature, condition, or attitude.
  14. fraught, adj: full of, accompanied by, or involving something specified, usually something unpleasant (often followed by with).
  15. cur, n: a mean, cowardly person.
  16. whelp, n: a youth, especially an impudent or despised one.
  17. imperil, v: to put in peril or danger; endanger.
  18. whence, adv: from what place?
  19. regaling, v: to entertain lavishly or agreeably; delight.
  20. dignitaries: people who hold a high rank or office, as in the government or church.
  21. execrable, adj: very bad.
  22. fore, adj: situated at or toward the front, as compared with something else.
  23. succor, n: help; relief; aid; assistance.
  24. forsake, v: to quit or leave entirely; abandon; desert.
  25. vain, Idioms: without effect or avail; to no purpose.
  26. avail, v: to be of use or value to; profit; advantage.
  27. belay: to cease (an action); stop.

I got these definitions from Dictionary.com.

I hope you learned something from this as well! Again, if you knew these words already, congrats; shut up. Belittling someone for learning something late doesn’t make people want to keep trying to learn.



Words Learned From FFXIV – Part 1

“You may not like video games, but what I learned from them is this: no enemies in front of you means you are going the wrong way.”Unknown

I decided to start this because of all the false info spewed about video games.

“Video games are a waste of time.”
“Video games are for kids!”
“Video games don’t teach you anything!”

So, here I am going to show you all the words I learned from playing Final Fantasy XIV. To do this, I went back through my FFXIV – Luna Freia, Part 1 **Spoilers** video, wrote down the words I didn’t know and their definitions, and now I shall share them with you all.

There will be no, “how did you not know these already?” type of comments and responses. Don’t be that belittling asshat. I will ban you the moment I see it. You’ll take away from the purpose of this, which is to show video games ARE capable of teaching or, at the very least, enhancing someone’s knowledge.

So, without further ado, here are the 26 words I learned in the first four hours-ish of playing Final Fantasy XIV:

  1. starboard, n: the right-hand side of or direction from a vessel or aircraft, facing forward.
  2. itinerant, adj: traveling from place to place, especially on a circuit, as a minister, judge, or sales representative; itinerating; journeying.
  3. maritime, adj: living near or in the sea.
  4. sodden, adj: soaked with liquid or moisture; saturated.
  5. hostelries, n., plural for hostelry: an inn or hotel
  6. gull, v: to deceive, trick, or cheat.
  7. spate, n: a sudden, almost overwhelming, outpouring.
  8. replete, adj: abundantly supplied or provided; filled (usually followed by with).
  9. sojourns, n., plural of sojourn: a temporary stay.
  10. rudimentary, adj: pertaining to rudiments or first principles; elementary.
  11. esoteric, adj: understood by or meant for only the select few who have special knowledge or interest; recondite.
  12. ensconced, adj: settled securely or snugly.
  13. cogitate, v: to think hard; ponder; meditate.
  14. inscrutable, adj: not easily understood; mysterious; unfathomable.
  15. litany, n: a ceremonial or liturgical form of prayer consisting of a series of invocations or supplications with responses that are the same for a number in succession.
  16. presaging, n: something that portends or foreshadows a future event; an omen, prognostic, or warning indication.
  17. forethought, n: a thinking of something beforehand; previous consideration; anticipation.
  18. surfeit, n: excess; an excessive amount.
  19. grotto, n: a cave or cavern.
  20. yeomen, n: a subordinate or assistant, as of a sheriff or other official or in a craft or trade.
  21. stalwart, adj: strong and brave; valiant.
  22. knave, n: an unprincipled, untrustworthy, or dishonest person.
  23. sorely, adv: in a painful manner.
  24. hard-pressed, adj: heavily burdened or oppressed, as by overwork or financial difficulties; harried; put-upon.
  25. mutable, adj: liable or subject to change or alteration.
  26. perchance, adv: perhaps; maybe; possibly.

I got these definitions from Dictionary.com.

I hope you learned something from this as well! Again, if you knew these words already, congrats; shut up. Belittling someone for learning something late doesn’t make people want to keep trying to learn.

Part 2 will be available sometime tomorrow. To see the “FFXIV – Luna Freia, Part 2 **Spoilers**” video, click here.



How Far Away? – Episode 2: Mira HQ

Hello everyone. Welcome to the second episode of my mini-series How Far Away where I go around the maps of Among Us in Freeplay to see how far away you can be before the Use, Vent, Kill, and Report buttons pop up. We are doing Mira HQ today because it is the least popular map amongst streamers I’ve watched, which makes it the less known.

If you found this helpful, please consider hitting the Follow button, but since I don’t have another game to analyze after Among Us, yet, hold off on subscribing. But, if you like to read, and want to help small business, please check out my bookshop on the site Bookshop, the Etsy for small business bookstores, of which I am an affiliate.

Also, please check out my Discord, the Titans as well as my other social media shown. And here’s where I’m calling it. Thank you all for watching, may all your decisions be in the spirit of fairness, and have a nice rest of your day.

I do not know when I will be able to make another video for I am currently having issues with the audio; everything is static.

 

My Links:
Discord:
https://discord.gg/HS8fZXgP4j
Twitch:
https://www.twitch.tv/monriatitans
Twitter:
https://twitter.com/MonriaTitans and /BEmpowering
Instagram:
https://www.instagram.com/monriatitans/ and /becomempowered
Bookshop:
https://bookshop.org/shop/BecomEmpowered

Inspiration:
ZeRoyalViking Twitch:
https://www.twitch.tv/zeroyalviking
CriticalBard Twitch:
https://www.twitch.tv/criticalbard

How Far Away? – Episode 1: The Skeld

Hello everyone. Welcome to my mini-series, “How Far Away?” where I go around the maps of Among Us in Freeplay to see how far away you can be before the Use, Vent, Kill, and Report buttons pop up. This is the first episode, on The Skeld, and it appeared if you are approached a body from the North or South, you “spotted” it more quickly than you would if you were approaching from the East or West.

If you found this helpful, please consider hitting the Follow button, but since I don’t have another game to analyze after Among Us, yet, hold off on subscribing. But, if you like to read, and want to help small business, please check out my bookshop on the site Bookshop, the Etsy for small business bookstores, of which I am an affiliate.

Also, please check out my Discord, the Titans as well as my other social media shown. And here’s where I’m calling it. Thank you all for watching, may all your decisions be in the spirit of fairness, and have a nice rest of your day.

My Links:
Discord: [
https://discord.gg/HS8fZXgP4j](https://discord.gg/HS8fZXgP4j)
Twitch: [
https://www.twitch.tv/monriatitans](https://www.twitch.tv/monriatitans)
Twitter: [
https://twitter.com/MonriaTitans](https://twitter.com/MonriaTitans) and /BeEmpowering
Instagram: [
https://www.instagram.com/monriatitans/](https://www.instagram.com/monriatitans/) and /becomempowered
Bookshop: [
https://bookshop.org/shop/BecomEmpowered](https://bookshop.org/shop/BecomEmpowered)

Inspiration:
ZeRoyalViking Twitch: [
https://www.twitch.tv/zeroyalviking](https://www.twitch.tv/zeroyalviking)
CriticalBard Twitch: [
https://www.twitch.tv/criticalbard](https://www.twitch.tv/criticalbard

d&dHomebrews: Bard Subclass – College of Harmony

College of Harmony

“Magic is to serve man and never to rule over him.”

Bards of the College of Harmony take the phrase, “Know Thyself,” to heart. They know the power of an education and endeavor to ensure everyone has access to it. They are head librarians, headmasters, or tenured professors in universities inspiring confidence and discipline in others while maintaining it within themselves.

Charity, educator, and self-reflection in equal measure, Bards of Harmony normally live in monasteries or temples, living a structured, communal lifestyle while also assisting their neighbors and communities. A favorite of many is to entertain in the children’s ward of hospitals or assisting the elderly.

If a Bard of Harmony feels compelled to leave their community, it is either because they’ve been invited to teach, their charitable nature is needed elsewhere, or a threat needs to be dealt with. But the last thing you will ever do is take a Bard of Harmony’s kindness for weakness.

Rhythmic Fighting

When you join the College of Harmony at 3rd level, because of the time spent in monasteries, you have gained mastery of unarmed strikes. You gain the following benefits:

  • You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes.
  • You can roll a d4 in place of the normal damage of your unarmed strike. If you are wearing armor, the die drops by one because of the additional weight. For example, if you are rolling a d4 for damage, and you are wearing armor, you roll a d3 instead. The die changes as you gain bard levels, as shown in the Without Armor and With Armor columns of the table below. 
  • When you use the Attack action with an unarmed strike on your turn, you can make one unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.

 

Level

Without Armor

With Armor

3rd

1d4

1d3

4th 

1d4

1d3

5th

1d4

1d3

6th

1d4

1d3

7th

1d6

1d4

8th

1d6

1d4

9th

1d6

1d4

10th

1d6

1d4

11th

1d6

1d4

12th

1d6

1d4

13th

1d8

1d6

14th

1d8

1d6

15th

1d8

1d6

16th

1d8

1d6

17th

1d8

1d6

18th 1d8

1d6

19th

1d10

1d8

20th 1d10

1d8

Extra Attack

Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Internalization

Also at 6th level, as a bonus action, you can internalize your magic to empower your unarmed strikes for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. You cannot cast spells while your magic is internalized. Internalization lasts until you choose to externalize your magic, also a bonus action. 

In addition, while your magic is internalized, you receive physical enhancements:

  • Your movement speed increases by 10 at 6th level, 15 at 10th level, and 20 at 14th level.
  • Your roll Dexterity saves at advantage.
  • Your roll Constitution saves at advantage.
  • At 20th level, you suffer none of the frailty of old age, you can’t be aged magically, and you last twice as long without food and water.

Outside of combat, you can internalize or externalize your magic at will.

Empowered Inspiration

Starting at 14th level, you can grant someone you touch plus your proficiency bonus to one ability check, attack roll, damage roll, or saving throw, but it must be used within the next 5 minutes. You can use this ability as many times as equal to your Wisdom modifier during a 24-hour timespan. It recharges if the ability is not used again after 24 hours.

D&D Haikus

I was scrolling through a D&D group on Facebook (can’t remember which one because I have joined so many) and someone posted a comment asking people to write a Haiku about their character; I wrote 3 for the post, but there’s going to be more to come.

Ria – Aarakocra
Are you scared to fly?
Here’s a big rock for you, dwarf.
Feel better now, friend?

Anja Sand – Halfling
You want to be an
idiot? Okay. That’s fine.
I’ll sit back and watch.

Adelaide Walter – Human
I will give you a
hand. But time is money. What’s
in it for me, hmm?